# Struct db_sqlx_maria::Database

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    pub struct Database {
        pub pool: MySqlPool,
    }

## Fields

`pool: MySqlPool`

## Trait Implementations

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### impl Clone for Database

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#### fn clone(&self) -> Database

Returns a copy of the value. Read more

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#### fn clone_from(&mut self, source: &Self)

Performs copy-assignment from `source`. Read more

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### impl MCDatabase for Database

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#### fn ping<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,

ping DB

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#### fn register<'life0, 'life1, 'async_trait>(
&'life0 self,
p: &'life1 Register<'_>
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

register a new user

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#### fn delete_user<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

delete a user

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#### fn username_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<bool>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

check if username exists

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#### fn get_email<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<Option<String>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

get user email

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#### fn email_exists<'life0, 'life1, 'async_trait>(
&'life0 self,
email: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<bool>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

check if email exists

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#### fn update_email<'life0, 'life1, 'async_trait>(
&'life0 self,
p: &'life1 UpdateEmail<'_>
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

update a user’s email

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#### fn get_password<'life0, 'life1, 'async_trait>(
&'life0 self,
l: &'life1 Login<'_>
) -> Pin<Box<dyn Future<Output = DBResult<NameHash>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

get a user’s password

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#### fn update_password<'life0, 'life1, 'async_trait>(
&'life0 self,
p: &'life1 NameHash
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

update user’s password

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#### fn update_username<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
current: &'life1 str,
new: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

update username

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#### fn get_secret<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<Secret>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

get a user’s secret

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#### fn get_secret_from_captcha<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<Secret>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

get a user’s secret from a captcha key

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#### fn update_secret<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
secret: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

update a user’s secret

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#### fn create_captcha<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
p: &'life2 CreateCaptcha<'_>
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

create new captcha

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#### fn get_captcha_config<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<Captcha>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

Get captcha config

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#### fn get_all_user_captchas<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<Vec<Captcha>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

Get all captchas belonging to user

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#### fn update_captcha_metadata<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
p: &'life2 CreateCaptcha<'_>
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

update captcha metadata; doesn’t change captcha key

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#### fn update_captcha_key<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
username: &'life1 str,
old_key: &'life2 str,
new_key: &'life3 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Self: 'async_trait,

update captcha key; doesn’t change metadata

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#### fn add_captcha_levels<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
username: &'life1 str,
captcha_key: &'life2 str,
levels: &'life3 [Level]
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Self: 'async_trait,

Add levels to captcha

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#### fn captcha_exists<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: Option<&'life1 str>,
captcha_key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<bool>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

check if captcha exists

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#### fn delete_captcha_levels<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
captcha_key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

Delete all levels of a captcha

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#### fn delete_captcha<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
captcha_key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

Delete captcha

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#### fn get_captcha_levels<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: Option<&'life1 str>,
captcha_key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<Vec<Level>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

Get captcha levels

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#### fn get_captcha_cooldown<'life0, 'life1, 'async_trait>(
&'life0 self,
captcha_key: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<i32>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

Get captcha’s cooldown period

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#### fn add_traffic_pattern<'life0, 'life1, 'life2, 'life3, 'async_trait>(
&'life0 self,
username: &'life1 str,
captcha_key: &'life2 str,
pattern: &'life3 TrafficPattern
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
Self: 'async_trait,

Add traffic configuration

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#### fn get_traffic_pattern<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
captcha_key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<TrafficPattern>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

Get traffic configuration

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#### fn delete_traffic_pattern<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
username: &'life1 str,
captcha_key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

Delete traffic configuration

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#### fn create_notification<'life0, 'life1, 'async_trait>(
&'life0 self,
p: &'life1 AddNotification<'_>
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

create new notification

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#### fn get_all_unread_notifications<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<Vec<Notification>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

get all unread notifications

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#### fn mark_notification_read<'life0, 'life1, 'async_trait>(
&'life0 self,
username: &'life1 str,
id: i32
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

mark a notification read

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#### fn record_fetch<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

record PoWConfig fetches

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#### fn record_solve<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

record PoWConfig solves

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#### fn record_confirm<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,

record PoWConfig confirms

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#### fn fetch_config_fetched<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
user: &'life1 str,
key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<Vec<i64>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

fetch PoWConfig fetches

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#### fn fetch_solve<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
user: &'life1 str,
key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<Vec<i64>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

fetch PoWConfig solves

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#### fn fetch_confirm<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
user: &'life1 str,
key: &'life2 str
) -> Pin<Box<dyn Future<Output = DBResult<Vec<i64>>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Self: 'async_trait,

fetch PoWConfig confirms

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### impl Migrate for Database

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#### fn migrate<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = DBResult<()>> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,

database specific error-type run migrations Read more

## Auto Trait Implementations

### impl !RefUnwindSafe for Database

### impl Send for Database

### impl Sync for Database

### impl Unpin for Database

### impl !UnwindSafe for Database

## Blanket Implementations

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### impl<T> Any for T where
T: 'static + ?Sized,

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#### fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more

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### impl<T> Borrow<T> for T where
T: ?Sized,

const: unstable · source

#### fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more

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### impl<T> BorrowMut<T> for T where
T: ?Sized,

const: unstable · source

#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more

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### impl<T> CloneSPDatabase for T where
T: 'static + MCDatabase + Clone,

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#### fn clone_db(&self) -> Box<dyn MCDatabase + 'static, Global>

clone DB

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### impl<T> From<T> for T

const: unstable · source

#### fn from(t: T) -> T

Returns the argument unchanged.

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### impl<T> Instrument for T

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#### fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided `Span`, returning an `Instrumented` wrapper. Read more

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#### fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current `Span`, returning an `Instrumented` wrapper. Read more

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### impl<T, U> Into<U> for T where
U: From<T>,

const: unstable · source

#### fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `From<T> for U` chooses to do.

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### impl<T> Same<T> for T

#### type Output = T

Should always be `Self`

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### impl<T> ToOwned for T where
T: Clone,

#### type Owned = T

The resulting type after obtaining ownership.

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#### fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more

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#### fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more

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### impl<T, U> TryFrom<U> for T where
U: Into<T>,

#### type Error = Infallible

The type returned in the event of a conversion error.

const: unstable · source

#### fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.

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### impl<T, U> TryInto<U> for T where
U: TryFrom<T>,

#### type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

const: unstable · source

#### fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

### impl<V, T> VZip<V> for T where
V: MultiLane<T>,

#### fn vzip(self) -> V

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### impl<T> WithSubscriber for T

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#### fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,

Attaches the provided `Subscriber` to this type, returning a `WithDispatch` wrapper. Read more

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#### fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default `Subscriber` to this type, returning a `WithDispatch` wrapper. Read more